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#
# $Id: README.Drivers,v 1.4 2001/03/09 13:08:11 ltoetsch Exp $
#
How to write new display drivers for lcd4linux
If you plan to write a new display driver for lcd4linux, you should follow
this guidelines:
* use Skeleton.c as a start point.
You might also have a look at Text.c
* create a new sourcefile <drivername>.c and add it to the bottom of
Makefile.am
* add an entry to configure.in
* there's no need for a <drivername>.h
* create one (or more) unique display names (your driver will be selected by
this name in the 'Display'-line of lcd4linux.conf).
* include "display.h" in your driver, to get the LCD structure and various
BAR_ definitions
* include "cfg.h" if you need to access settings in the config file.
* create a LCD table at the bottom of your driver, and fill it with the
appropriate values. Take care that you specify the correct bar capabilities
of your display or driver:
BAR_L: horizontal bars headed left
BAR_R: horizontal bars headed right
BAR_H2: driver supports horizontal dual-bars
BAR_U: vertical bars bottom-up
BAR_D: vertical bars top-down
BAR_V2: driver supports vertical dual-bars
* edit display.c and create a reference to your LCD table:
external LCD YourDriver[];
* extend the FAMILY table in display.c with your driver:
FAMILY Driver[] = {
{ "Skeleton", Skeleton },
{ "MatrixOrbital", MatrixOrbital },
{ "YourFamily", YourDriver },
{ "" }
};
* write the correspondig init(), clear(), put(), bar(), quit() and
flush()-functions. There's no need to use a framebuffer and display its
contents with the flush()- call (as in MatrixOrbital.c), you can directly
write to the display in the put()- and bar()-functions, and use an empty
flush()-function. But if you have a limited number of user-defined
characters, and therefore you have to do some sort of 'character reduction'
or similar stuff, you will have to use a framebuffer and the flush()-call.
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