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authorreinelt <reinelt@3ae390bd-cb1e-0410-b409-cd5a39f66f1f>2004-01-13 08:18:20 +0000
committerreinelt <reinelt@3ae390bd-cb1e-0410-b409-cd5a39f66f1f>2004-01-13 08:18:20 +0000
commit3cac7824479e0eef3b0bc6e33e5b4d157119a646 (patch)
tree50b1ca62db5a55df61dcea29017a1852d1e01f9b /timer.c
parent14bc006adad8578e31e557d7ffb57971284a0846 (diff)
downloadlcd4linux-3cac7824479e0eef3b0bc6e33e5b4d157119a646.tar.gz
[lcd4linux @ 2004-01-13 08:18:07 by reinelt]
timer queues added liblcd4linux deactivated turing transformation to new layout git-svn-id: https://ssl.bulix.org/svn/lcd4linux/trunk@308 3ae390bd-cb1e-0410-b409-cd5a39f66f1f
Diffstat (limited to 'timer.c')
-rw-r--r--timer.c178
1 files changed, 178 insertions, 0 deletions
diff --git a/timer.c b/timer.c
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+++ b/timer.c
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+/* $Id: timer.c,v 1.1 2004/01/13 08:18:20 reinelt Exp $
+ *
+ * generic timer handling
+ *
+ * Copyright 2003,2004 Michael Reinelt <reinelt@eunet.at>
+ * Copyright 2004 The LCD4Linux Team <lcd4linux-devel@users.sourceforge.net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ *
+ * $Log: timer.c,v $
+ * Revision 1.1 2004/01/13 08:18:20 reinelt
+ * timer queues added
+ * liblcd4linux deactivated turing transformation to new layout
+ *
+ */
+
+/*
+ * exported functions:
+ *
+ * int timer_junk(void)
+ * Fixme: document me :-(
+ *
+ */
+
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <sys/time.h>
+#include <time.h>
+
+#include "debug.h"
+#include "cfg.h"
+#include "timer.h"
+
+
+typedef struct TIMER {
+ void (*callback)(void *data);
+ void *data;
+ struct timeval when;
+ int interval;
+ int one_shot;
+ int active;
+} TIMER;
+
+
+TIMER *Timers=NULL;
+int nTimers=0;
+
+
+static void timer_inc (struct timeval *tv, int msec)
+{
+ tv->tv_sec += msec / 1000;
+ tv->tv_usec += (msec - 1000*(msec/1000)) * 1000;
+
+ if (tv->tv_usec >= 1000000) {
+ tv->tv_usec -= 1000000;
+ tv->tv_sec++;
+ }
+}
+
+
+int timer_add (void (*callback)(void *data), void *data, int interval, int one_shot)
+{
+ int i;
+ struct timeval now;
+
+ gettimeofday(&now, NULL);
+
+ // find a free slot
+ for (i=0; i<nTimers; i++) {
+ if (Timers[i].active==0) break;
+ }
+
+ // none found, allocate a new slot
+ if (i>=nTimers) {
+ nTimers++;
+ Timers=realloc(Timers, nTimers*sizeof(*Timers));
+ }
+
+ // fill slot
+ Timers[i].callback = callback;
+ Timers[i].data = data;
+ Timers[i].when = now;
+ Timers[i].interval = interval;
+ Timers[i].one_shot = one_shot;
+ Timers[i].active = 1;
+
+ // if one-shot timer, don't fire now
+ if (one_shot) {
+ timer_inc (&Timers[i].when, interval);
+ }
+
+ return 0;
+}
+
+
+int timer_process (struct timespec *delay)
+{
+ int i, flag, min;
+ struct timeval now;
+
+ // the current moment
+ gettimeofday(&now, NULL);
+
+ // sanity check
+ if (nTimers==0) {
+ error ("huh? not one single timer to process? dazed and confused...");
+ return -1;
+ }
+
+ // process expired timers
+ flag=0;
+ for (i=0; i<nTimers; i++) {
+ if (Timers[i].active == 0) continue;
+ if (timercmp(&Timers[i].when, &now, <=)) {
+ flag=1;
+ // callback
+ if (Timers[i].callback!=NULL) {
+ Timers[i].callback(Timers[i].data);
+ }
+ // respawn or delete timer
+ if (Timers[i].one_shot) {
+ Timers[i].active=0;
+ } else {
+ Timers[i].when=now;
+ timer_inc (&Timers[i].when, Timers[i].interval);
+ }
+ }
+ }
+
+ if (flag) {
+ // Fixme: if at least one timer has been processed, do a flush()
+
+ }
+
+ // find next timer
+ flag=1;
+ min=-1;
+ for (i=0; i<nTimers; i++) {
+ if (Timers[i].active == 0) continue;
+ if (flag || timercmp(&Timers[i].when, &Timers[min].when, <)) {
+ flag=0;
+ min=i;
+ }
+ }
+
+ if (min<0) {
+ error ("huh? not one single timer left? dazed and confused...");
+ return -1;
+ }
+
+ // delay until next timer event
+ delay->tv_sec = Timers[min].when.tv_sec - now.tv_sec;
+ delay->tv_nsec = Timers[min].when.tv_usec - now.tv_usec;
+ if (delay->tv_nsec<0) {
+ delay->tv_sec--;
+ delay->tv_nsec += 1000000;
+ }
+ // nanoseconds!!
+ delay->tv_nsec *= 1000;
+
+ return 0;
+
+}