$Id$ $URL$ LCD4Linux Coding Style We decided to use a common coding style to make patches and diffs easier to read and apply. The style we use is based on Kernighan & Ritchie and the coding style of the linux kernel (see /usr/src/linux/Documentation/CodingStyle), with some differences: - we use a indentation level of 4 spaces (Linus prefers 8) - we allow lines up to 150 chars (Linus uses 80) The resulting indent command is: indent -kr -l150 There's a script called 'indent.sh' that comes with the LCD4Linux source package; all it does is call indent with all .c and .h files. It is always a good idea to call 'indent.sh' before any SVN operation, this ensures that diffs and updates won't get mixed up because of cosmetic changes. it();'> lcd4linuxJonathan McCrohan
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/* $Id$
 * $URL$
 *
 * generic color handling
 *
 * Copyright (C) 2005 Michael Reinelt <michael@reinelt.co.at>
 * Copyright (C) 2005 The LCD4Linux Team <lcd4linux-devel@users.sourceforge.net>
 *
 * This file is part of LCD4Linux.
 *
 * LCD4Linux is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * LCD4Linux is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 *
 */


#ifndef _RGB_H_
#define _RGB_H_

typedef struct {
    unsigned char R;
    unsigned char G;
    unsigned char B;
    unsigned char A;
} RGBA;


int color2RGBA(const char *color, RGBA * C);

#endif