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-rw-r--r--test/test_audio.c345
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diff --git a/test/test_audio.c b/test/test_audio.c
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+++ b/test/test_audio.c
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+/*
+ * test_audio.c - Test program for new API
+ *
+ * Copyright (C) 2000 Ralph Metzler <ralph@convergence.de>
+ * & Marcus Metzler <marcus@convergence.de>
+ for convergence integrated media GmbH
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public License
+ * as published by the Free Software Foundation; either version 2.1
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ */
+
+#include <sys/ioctl.h>
+#include <stdio.h>
+#include <stdint.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <time.h>
+#include <unistd.h>
+
+#include <ost/dmx.h>
+#include <ost/frontend_old.h>
+#include <ost/sec.h>
+#include <ost/audio.h>
+#include <sys/poll.h>
+
+int audioStop(int fd)
+{
+ int ans;
+
+ if ( (ans = ioctl(fd,AUDIO_STOP,0) < 0)){
+ perror("AUDIO STOP: ");
+ return -1;
+ }
+
+ return 0;
+}
+
+int audioPlay(int fd)
+{
+ int ans;
+
+ if ( (ans = ioctl(fd,AUDIO_PLAY) < 0)){
+ perror("AUDIO PLAY: ");
+ return -1;
+ }
+
+ return 0;
+}
+
+
+int audioPause(int fd)
+{
+ int ans;
+
+ if ( (ans = ioctl(fd,AUDIO_PAUSE) < 0)){
+ perror("AUDIO PAUSE: ");
+ return -1;
+ }
+
+ return 0;
+}
+
+
+int audioContinue(int fd)
+{
+ int ans;
+
+ if ( (ans = ioctl(fd,AUDIO_CONTINUE) < 0)){
+ perror("AUDIO CONTINUE: ");
+ return -1;
+ }
+
+ return 0;
+}
+
+int audioSelectSource(int fd, audio_stream_source_t source)
+{
+ int ans;
+
+ if ( (ans = ioctl(fd,AUDIO_SELECT_SOURCE, source) < 0)){
+ perror("AUDIO SELECT SOURCE: ");
+ return -1;
+ }
+
+ return 0;
+}
+
+
+
+int audioSetMute(int fd, boolean state)
+{
+ int ans;
+
+ if ( (ans = ioctl(fd,AUDIO_SET_MUTE, state) < 0)){
+ perror("AUDIO SET MUTE: ");
+ return -1;
+ }
+
+ return 0;
+}
+
+int audioSetAVSync(int fd,boolean state)
+{
+ int ans;
+
+ if ( (ans = ioctl(fd,AUDIO_SET_AV_SYNC, state) < 0)){
+ perror("AUDIO SET AV SYNC: ");
+ return -1;
+ }
+
+ return 0;
+}
+
+int audioSetBypassMode(int fd,boolean mode)
+{
+ int ans;
+
+ if ( (ans = ioctl(fd,AUDIO_SET_BYPASS_MODE, mode) < 0)){
+ perror("AUDIO SET BYPASS MODE: ");
+ return -1;
+ }
+
+ return 0;
+}
+
+
+int audioChannelSelect(int fd, audio_channel_select_t select)
+{
+ int ans;
+
+ if ( (ans = ioctl(fd,AUDIO_CHANNEL_SELECT, select) < 0)){
+ perror("AUDIO CHANNEL SELECT: ");
+ return -1;
+ }
+
+ return 0;
+}
+
+int audioGetStatus(int fd)
+{
+ struct audio_status stat;
+ int ans;
+
+ if ( (ans = ioctl(fd,AUDIO_GET_STATUS, &stat) < 0)){
+ perror("AUDIO GET STATUS: ");
+ return -1;
+ }
+
+ printf("Audio Status:\n");
+ printf(" Sync State : %s\n",
+ (stat.AV_sync_state ? "SYNC" : "NO SYNC"));
+ printf(" Mute State : %s\n",
+ (stat.mute_state ? "muted" : "not muted"));
+ printf(" Play State : ");
+ switch ((int)stat.play_state){
+ case AUDIO_STOPPED:
+ printf("STOPPED (%d)\n",stat.play_state);
+ break;
+ case AUDIO_PLAYING:
+ printf("PLAYING (%d)\n",stat.play_state);
+ break;
+ case AUDIO_PAUSED:
+ printf("PAUSED (%d)\n",stat.play_state);
+ break;
+ default:
+ printf("unknown (%d)\n",stat.play_state);
+ break;
+ }
+
+ printf(" Stream Source : ");
+ switch((int)stat.stream_source){
+ case AUDIO_SOURCE_DEMUX:
+ printf("DEMUX (%d)\n",stat.stream_source);
+ break;
+ case AUDIO_SOURCE_MEMORY:
+ printf("MEMORY (%d)\n",stat.stream_source);
+ break;
+ default:
+ printf("unknown (%d)\n",stat.stream_source);
+ break;
+ }
+
+ printf(" Channel Select : ");
+ switch((int)stat.channel_select){
+ case AUDIO_STEREO:
+ printf("Stereo (%d)\n",stat.channel_select);
+ break;
+ case AUDIO_MONO_LEFT:
+ printf("Mono left(%d)\n",stat.channel_select);
+ break;
+ case AUDIO_MONO_RIGHT:
+ printf("Mono right (%d)\n",stat.channel_select);
+ break;
+ default:
+ printf("unknown (%d)\n",stat.channel_select);
+ break;
+ }
+ printf(" Bypass Mode : %s\n",
+ (stat.bypass_mode ? "ON" : "OFF"));
+
+ return 0;
+
+}
+
+#define BUFFY 100000
+#define NFD 2
+play_file_audio(int filefd, int fd)
+{
+ char buf[BUFFY];
+ int count;
+ int written;
+ int ch;
+ struct pollfd pfd[NFD];
+ int stopped = 0;
+ boolean mute = false;
+ boolean sync = false;
+
+ pfd[0].fd = STDIN_FILENO;
+ pfd[0].events = POLLIN;
+
+ pfd[1].fd = fd;
+ pfd[1].events = POLLOUT;
+
+
+ while ( (count = read(filefd,buf,BUFFY)) >= 0 ){
+ written = 0;
+ while(written < count){
+ if (poll(pfd,NFD,1)){
+ if (pfd[1].revents & POLLOUT){
+ written += write(fd,buf+written,
+ count-written);
+ }
+ if (pfd[0].revents & POLLIN){
+ int c = getchar();
+ switch(c){
+ case 'z':
+ audioPause(fd);
+ printf("playback paused\n");
+ stopped = 1;
+ break;
+
+ case 's':
+ audioStop(fd);
+ printf("playback stopped\n");
+ stopped = 1;
+ break;
+
+ case 'c':
+ audioContinue(fd);
+ printf("playback continued\n");
+ stopped = 0;
+ break;
+
+ case 'p':
+ audioPlay(fd);
+ printf("playback started\n");
+ stopped = 0;
+ break;
+
+ case 'm':
+ if (mute==false)mute=true;
+ else mute=false;
+ audioSetMute(fd,mute);
+ printf("mute %d\n",mute);
+ break;
+
+ case 'a':
+ if (sync==false)sync=true;
+ else sync=false;
+ audioSetAVSync(fd,sync);
+ printf("AV sync %d\n",sync);
+ stopped = 0;
+ break;
+
+ case 'q':
+ audioContinue(fd);
+ exit(0);
+ break;
+ }
+ }
+
+ }
+ }
+ }
+
+}
+
+
+main(int argc, char **argv)
+{
+ int fd;
+ int filefd;
+ boolean mute = false;
+ boolean sync = false;
+
+ if (argc < 2) return -1;
+
+ if ( (filefd = open(argv[1],O_RDONLY)) < 0){
+ perror("File open:");
+ return -1;
+ }
+
+ if((fd = open("/dev/ost/audio",O_RDWR|O_NONBLOCK)) < 0){
+ perror("AUDIO DEVICE: ");
+ return -1;
+ }
+
+
+
+ audioSetMute(fd,mute);
+ // audioSetBypassMode(fd,false); // not implemented
+ //audioContinue(fd);
+ audioSelectSource(fd,AUDIO_SOURCE_MEMORY);
+ audioPlay(fd);
+ //sleep(4);
+ //audioPause(fd);
+ //sleep(3);
+ //audioContinue(fd);
+ //sleep(3);
+ //audioStop(fd);
+ //audioChannelSelect(fd,AUDIO_STEREO);
+ //audioSetAVSync(fd,sync);
+ audioGetStatus(fd);
+
+ play_file_audio(filefd,fd);
+
+ close(fd);
+ return 0;
+
+
+}
+